WHO SHE IS
Yuting Chen is a visionary cross-disciplinary designer from China, currently pursuing her PhD at The Hong Kong Polytechnic University, where she focuses on immersive media, spatial narrative, and exhibition practice frameworks. With a strong foundation in architecture, she graduated with distinction from UCL's Bartlett School of Architecture. Following her academic achievements, she became a professional space and interaction designer in the new media art industry, where she explored the convergence of technology and spatial cognition through AR, VR, kinetic installations. Building on this expertise, Yuting transitioned into curatorial practice, with two years of experience curating innovative digital art exhibitions across Shanghai, London, Berlin, and Hong Kong.
EDUCATION
- The Hong Kong Polytechnic University (PolyU)
09/ 2024 - 06/2028
PhD student
School of Design, Environment and Interior Design
- University College London
09/ 2019 - 12/2021
Graduate with distinction.
Master in Architecture Department, Design for Performance and Interaction
- Nanjing University of Science and Technology
09/ 2015 - 06/ 2019
B.A in Environmental Design
· GPA 3.8 School Special Scholarship, School First Scholarship
· 2 published essays:
Yuting Chen. Inheritance and Design of Architectural Decoration Culture in Nanjing Republic of China[J]. Furniture and interiors. 2018
Ying Cao, Yuting Chen. Study on the Inheritance Design System of Traditional Architectural Decoration Culture Genes in Sunan[J].Design, 2018(19)
- Columbia University in the city of New York
09/ 2017 - 01/ 2018
Exchange Program, Architecture Department
· Completed 4 core courses and 2 essays.
· Design work presented in the 2017 Year show
PROFESSIONAL EXPERIENCE
- Research Assistant - PolyU
03/2024 - 09/2024
· Curated the Phygital Meta-Archive: An Immersive Alternate Hong Kong-verse for the PolyU School of Design 2024 Degree Show, which reinterprets the past, present, and future of Hong Kong through a blend of virtual and physical models, VR content, and interactive experiences.
· Researched for the project on the phygital workspace. The outcomes of this research have been documented in a paper published in Frontiers in Built Environment.
- Metaverse R&D Designer - Fab-Union
07/2022 - 10/2023
· Independently participated in the curating, landing and operating of online and offline exhibitions, and completed six exhibitions. Among them, an exhibition themed on the Phygital Twin was exhibited at the West Bund Art and Design Fair, one of the most influential art festivals in Asia.
· Explored projects in all scales ranging from practical, sustainable architecture to parametric designs and prototyping ideas.
- Space Designer in Blackbow Creative Design Institution
11/2020 - 06/2021
· Deeply involved in Beijing Temple( Dong Jing yuan) immersive night show, including concept development and installation design, performance management.
· Participated in the planning and landing of immersive shows and exhibitions in Luoyang Dahehui. Participated in the design and curation of interactive installations for Glow Shenzhen 2020 (city light festival).
· Participated in the design and planning of the immersive game center for Tencent.
- Participated Artist at Tate Britain
11/2019
· Worked as a participated artist in ‘Late at Tate Britain Bauhaus Recoded Event’ as a member of Interactive Architecture Lab, Bartlett, UCL.
- Architecture Intern in Update Studio
01/2019 - 03/2019
· Participated in Project planning for OFF-ESC pop-up series exhibition (Site Research /3D Modelling/ Physical Modelling/ 2D Drawings/ Renders ) and drawing a detailed construction plan (completed with construction designer).
· Participated in the design of the Dolphin Children’s Bookstore project (Site Research/ Manage client needs and communicate with the design team / 3D Modelling / Physical Modelling /2D Drawings/ Renders). The project finally landed in Wuhan.
- Exhibition Design and Research Intern in Deji Art Museum
10/2018 - 12/2018
· Participated in curating exhibition affairs since the early stage for Physics of Chenqi, including designing the size of the 8-sided exhibition wall in the exhibition area of 1200 square meters, according to the specific requirements of the curator's concept map.
· Organised public education activities and served as the primary speaker.
- Architecture Intern in Wuxi Construction Design Research Institute Co., Ltd.
06/2017 - 08/2017
· Participated in design team responsible of Taihu New City Neighbourhood Center, China, construction starting 2017.
· Contributed to designing renewed commercial planning, commercial block design and scheming ceiling details in the complex (3D Modelling/ Physical Modelling/ 2D Drawings/ Renders).
· Organised Brochures for the clients (3D Modelling/ 2D Drawings/ Renders)
AWARDS & EXHIBITIONS
06/ 2017 Shortlisted in New Star Design Awards international competition.
06/ 2018 Won first prize in Jiangsu Province in National College Student Art Exhibition.
03/ 2019 Outstanding student in Cinematic Interpretation of Spatiality: A
Workshop and Symposium held by the architecture department of
Nanjing University and Cambridge University.
Team project exhibited in Naxing Gallery, Shanghai.
11/ 2019 Team project exhibited at ‘Late at Tate Britain Bauhaus Recoded Event’
as a member of Interactive Architecture Lab, Bartlett, UCL.
08/ 2020 Outstanding student in Shanghai Space installations and Material
Exploration International Exhibition held by Tongji University.
Two team projects got exhibited in Yi Feng Galleria, Shanghai.
09/ 2020 Solo online exhibited in J.Ran Space, Shanghai.
06/ 2021 Shortlisted in Youth Technology and Art Support Program held by Raiden INST.
06/ 2021 Team project First, light exhibited in Aranya Theatre Festival, 300 Migrator birds.
06/2023 Team project "Ice Watching" exhibited in Aranya Theatre Festival 2023 and Canal Dream Art Festival, London.
10/2023 Project "Resilience in ruins"exhibited in Sustainable Art Festival 2023 in Tank Shanghai
10/2023 YDGx 706 Youth | Evolutionary Space Global Exhibition Chief Curator
organized and executed a multi-city global exhibition tour in Shanghai, Berlin,
and London that received widespread acclaim and media coverage.
In collaboration with the global community of 706 Youth Space, co-hosted events across distributed sites, aiming to establish simultaneous connections between
communities, ushering in a revolutionary form of spatial art exhibition.
SKILLS
- Software:
Modelling:Autocad / Rhinoceros (V-ray) / Sketch Up /
Fusion 360 / Keyshot/ Cinema 4D
Visual: Adobe Station (Photoshop / Illustrator / In-design / Premiere / Flash)
Programming:Blender/ Processing/ P5.js / Runway Machine learning /
Unity / Unreal Engine/ Touchdesigner
- Language:
Mandarin Chinese (Native)/ English(Fluent)